
Originally meant as an expansion to Halo 3, ODST released as a full title and quite frankly, shouldn't have been worth full full retail price as they charged. Set during the Halo 2 time line as the covenant attack New Mombassa, you swap out the super soldier spartan that you have become used to and close to for three games now for a rookie ODST and his cliche squad members, all of whom you wish would go the way of the REACH squad members and have an untimely death but to no avail. The one sided cardboard characters cling to their pointless lives like a death threatening illness.
The story is meant to be a 'noire detective' style game as you try to piece together what happened to your squad mates, but quite frankly if I were the rookie I wood rejoice at the disappearance of these pointless cut-outs and regroup with the UNSC fleet and mark them as KIA, as even when the showed up it would be hard to know the difference without taking a pulse.
As you can probably tell I felt the story to be lack-luster and at times rather boring. The only thing that kept me partially engaged was the new firefight horde mode where wave after wave of psychopathic covenant bad guys came to tear you limb from limb, although even that got boring soon. Without a proper online multiplayer and engaging campaign it was an overall lack luster experience. In fact I can barely write another word on it. The only thing that has defiled the Halo franchise more is Halo Wars, and we need not talk about that.
Out of ten I rate this game a 6. good soundtrack, slightly captivating horde mode but a story that only a six year old could have written.
J Stanley
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