Tuesday, 23 August 2011

Mercenaries 2: World in Flames Review

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You blow everything up. Simple as.

This title does exactly what the name suggests. You will leave the world in flames. Now wait, you 13 year old pyromaniac, I have haven't finished yet. This game see you take on the role of a mercanary, whether that be mohawk white guy, stereotype black guy, or woman. From here you are dropped into Venezuela, because Middle East was just to over done, and then complete task for various factions that all seem to have been drawn to one lake in the middle of Venezuela. You have the big bad American oil company, the freedom fighters that are meant to be guerilla fighters but the amount of helicopters available for use with them suggests otherwise, the Jamaican pirates, a UN type peace keeping army, solely comprised of Americans that seems to have a hidden agenda to find peace through nuking the hell out of everything, also there is the Chinese army, because the Americans can't except the cold war is over and the Venezuelan army, who, simply for being the only ones who are meant to be doing the fighting, are always the enemy and you can never work with them, to my protest.

I spent most of my time on the freedom fighters who wanted to liberate Venezuela from their cruel American overloads in the form of the UP oil company. This was mainly as this meant blowing up oil stations, although this caused lack lustre results, with an explosion that could have gone unnoticed in the middle of Pride and Prejudice, and the UP get slightly annoyed at you, easily remedied by blowing up one of the opposing fractions trucks. Which brings me to a pointless thing, why incorporate a meter for measuring what allegiance a fraction is to you, when they let of fireworks and host all night booze ups at you if you do so much a cough at the enemy.

Another thing I liked to do was when I unlocked the part of the map with the UN vs Chinese war, localised to 3 streets it seems. You would blow up some missile launchers for the UN, meanwhile behind their backs your siding with the communists to stop the yanks in their tanks. Needless to say when a mini nuke blows up the UN base, with little effect other than loss of a small piece of map, which is irritating when you have to fly your helicopter around, I found it quite thrilling. Still, the Americans still fought I was on there side as took out a couple of high value targets, which seems to count anyone from generals to milkman. You can either kill them and photograph them, or knock them out, signal in an extraction via helicopter to remove the HVT, however before it gets in one of the never ending horde of fraction members, who have become quite annoyed by your exploits, have got a lucky shot in and killed their commander. At which point the pilot lands and tells you off for wasting his time.

Despite all of this I found the experience rather a good way to let off some steam, and it's always fun to buy a helicopter and blow people to kingdom come, or use the winch to pick up civilan cars and toss them into the ocean/drop them from 50,000 feet.

I give the game 7.5 out of 10. A great amount of explosive fun, but a story that was written by someone watching every Jason Statham, Bruce Willis and Vin Diesel film and decided to vomit the scripts onto a C.E.O.'s lap.

J Stanley

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